CASE STUDY
----------

Example of games developed for the film Renaissance, ordered by Hands-On Mobile (formerly MForma), and distributed by Orange France.


The two games have been developped in Flash for Symbian Serie60 and Windows Smartphones handsets in 3 weeks.

 


Event and Marketing
----------
Marketing & Communication Agencies - be reactive

Whether your goal is customer acquisition, customer retention, brand or sales promotion, or launching a product, the mobile phone is an original communications channel to include in any marketing strategy.

The natural ubiquity and the speed of development brought by the vector graphic technology allow Mobitween to be more reactive and efficient facing the needs of Marketing operations.

Whether you want a brand new and original game or to take advantage of our huge portfolio of game engines, Mobitween is the answer. Natively cross-platform, a Flash game is available for mobile AND for online web gaming. Optimize your investment to reach the maximum of customers.

Beyond the carrier deck channel, Mobitween can deliver special versions of games to be pre-installed on memory cards or CDs.
  • complete pre-installed versions
  • "try and buy" versions
  • embedded premium sms to bill the end-user and to unlock the game
  • premium sms shortcodes available for all major mobile operators worldwide.
  • revenue sharing model
  • embedded link to a brand-dedicated WAP site to download more games
  • in-game advertsizing

Feel free to Contact us.
 

 

Copyright © 2006 Mobitween. All rights reserved.